3 ms·
The TRS-80 had 2x3 matrix block characters[0] in the character code range 128-191 that apparently were called squots (square dots). Combined with direct memory
by karmakaze 4y ago
The TRS-80 had 2x3 matrix block characters[0] in the character code range 128-191 that apparently were called squots (square dots). Combined with direct memory read/write, a decent CPU and fast basic made for some easy game dev of the snake and ski variety.
[0] https://www.trs-80.com/wordpress/tips/graphics/ https://www.trs-80.com/wordpress/tips/graphics/