3 ms·
Hmm, I'd guess that it might impact something that is different between different compilers and the like - timing on when the different code runs. Eg. One memcp
by 8note 4y ago
Hmm, I'd guess that it might impact something that is different between different compilers and the like - timing on when the different code runs. Eg. One memcpy sometimes runs faster than other times, leading to distortion on the music. I imagine there's lots of built in tools that minimize said distortion by buffering, but if your buffered data is just barely keeping up with what's playing, a slightly slower copy could leaver the buffer empty for a moment