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Writing portable code OpenGL 2.x/OpenGL ES 2.0 using Android NDK
- nutjob123 15y agoI started the exact same thing last night however instead of using the NDK(c/c++) I am using a GLSurfaceView in the SDK(java). I'm sure that he will get better performance with the NDK however I have very little c experience and the documentation for the sdk is great. http://developer.android.com/guide/topics/graphics/opengl.html http://developer.android.com/guide/topics/graphics/opengl.ht...
- veyron 15y agoIs there anyone trying to bring a python framework like pyglet to android?