3 ms·
My bad, I completely forgot they worked off of a fork. Did you ever try Neverball with glshim, though? Why? I'm the current maintainer of Neverball, always ver
by parasti 4y ago
My bad, I completely forgot they worked off of a fork.
Did you ever try Neverball with glshim, though? Why? I'm the current maintainer of Neverball, always very interested in Neverball-related stuff.
When I was working on the Emscripten port, I tried a bunch of GL-to-OpenGL ES libraries. There were a few. I might have tried glshim, but not sure anymore, that was a couple of years ago. gl4es was the only one that worked without any obvious visual glitches.