3 ms·
I didn't make it available on web because it would be hard to monetize it (happy to be corrected if I'm wrong on this). I'm working as an indie game dev full-t
by paradite 4y ago
I didn't make it available on web because it would be hard to monetize it (happy to be corrected if I'm wrong on this).
I'm working as an indie game dev full-time so making money is high on priorities.