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This seems like an impossible thing to regulate. What public good are you aiming to maximize? What has the market proven that it can't do without intervention?
by hythloday 15y ago
This seems like an impossible thing to regulate. What public good are you aiming to maximize? What has the market proven that it can't do without intervention? How will you determine which market behaviours are the "bad" ones?
In the case of gambling, I think the only protection the public needs is education ("the house always wins")--in the UK, at least, gambling regulation is usually in place to isolate gambling from other criminal activities e.g. money laundering, and to make sure the house isn't cheating, i.e. that it's a game of chance. Neither of those rationales seem to be necessary for skinner-box-like-games.
- intended 15y agoThese are the questions I am asking myself. At one end, there is the market will solve it approach, and if it isn't broke, why fix it? After reading your comment, the most I could suggest would be game companies having to show the general rate of growth players could be expected (average, maximal).