3 ms·
Seems like there's a huge long tail of potential applications like this where VR / AR can be used to create training environments for all sorts of risky and / o
by zmmmmm 4y ago
Seems like there's a huge long tail of potential applications like this where VR / AR can be used to create training environments for all sorts of risky and / or expensive situations. It seems to me the killer app is the one that allows organisations to put these together themselves. I have experimented with this using Figmin XR [0] and it's very close to viable, with its realistic physics engine. You can place people in their actual work environment and then just add objects for them to interact with as part of their training.
[0] http://www.overlaymr.com/ http://www.overlaymr.com/
- jimmySixDOF 4y agoYes and while training is a low hanging fruit of opportunity I can see a whole class of Applications that combine hyperspecific features with immersive tech modeled to fit that set of purposes exactly with all the enhancements available in a digitally created interactive 3D 6DOF 360 space. You get the double win here of new functional improvements with demonstrable roi metrics paid out on the nail along with the win from quality of use soft improvements that come from a more human centric experience where delight and beauty can be enjoyed.