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That would be interesting in VR to have syntax highlighting that moves variable names towards the viewer, or puts context menus with possible methods of some ob
by exo-cortex 4y ago
That would be interesting in VR to have syntax highlighting that moves variable names towards the viewer, or puts context menus with possible methods of some object above.
Would probably just be stupid gimmick, but I want to see somebody do it :-D
- rikarendsmp 4y agoI tried this, using https://makepad.dev https://makepad.dev our GPU accelerated UI and renderstack. And unfortunately it wasn't a great experience. Text popping forward for whatever reason is not really an improvement (i tried indent depth, syntax highlighting reasons, cursor behavior). Maybe 'veeeeery' subtly could do something, but otherwise you dont want it to break visual symmetry as we are used to