2 ms·
> A measly 60 fps is plenty fast for UI that feels immediate. We had this in the 90's with software rendering, you don't need a GPU for that today. No we didn'
by kllrnohj 4y ago
> A measly 60 fps is plenty fast for UI that feels immediate. We had this in the 90's with software rendering, you don't need a GPU for that today.
No we didn't. We had nothing close to that in the 90s.
Typing was responsive, but that's not anywhere close to 60fps and a very small region to update to boot (120wpm = 600 keys/minute = 10 keys/s, or 10fps). Scrolling benefits from 60fps+, but in the 90s scrolling jumped by lines at a time because it couldn't do anything better.
You need a GPU to keep up with smooth scrolling at modern resolutions. But this also shouldn't be a surprise. What the article talks about is bog standard stuff for all current UI toolkits. It's what mobile platforms like Android have been doing for a decade now.