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As for text rendering, Slug [0] has existed for much more than ten years, and is pretty much the gold standard for GPU text rendering. [0] https://sluglibrary.
by ohgodplsno 4y ago
As for text rendering, Slug [0] has existed for much more than ten years, and is pretty much the gold standard for GPU text rendering.
[0] https://sluglibrary.com/ https://sluglibrary.com/
- bobajeff 4y agoThanks, I'm reading the paper* linked to on that site explaining the technique used in the library. It's encouraging me more to pursue implementing a 2D render on the GPU. I'm also inspired by a recent talk about gkurve**. * https://jcgt.org/published/0006/02/02/ https://jcgt.org/published/0006/02/02/ ** https://m.youtube.com/watch?v=QTybQ-5MlrE https://m.youtube.com/watch?v=QTybQ-5MlrE
- ohgodplsno 4y agoDo note that as far as I know, this technique is patent-encumbered, at least in the US.
- bobajeff 4y agoThanks. I wonder what the patents cover. With all the work going into 2D rendering on the GPU I'd imagine others discovering similar methods.