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Is there a true 'native' resolution for 3D games? Seems the display resolution is arbitrary since the content is projected and filtered regardless. I'm surpris
by bzzzt 4y ago
Is there a true 'native' resolution for 3D games? Seems the display resolution is arbitrary since the content is projected and filtered regardless.
I'm surprised you consider retina 'non native' since it originally was intended to exactly double the resolution so old application could still render pixel-perfect without changes.
- rhn_mk1 4y agoIIRC some Retina displays use fractional scaling like 2.1. I can't find any confirmation though.
- coldtea 4y ago>since it originally was intended to exactly double the resolution so old application could still render pixel-perfect without changes Originally, because it just did pixel-doubling (or resolution-halving if you prefer). Later (since like 3-4 OS releases ago) macOS does rendering in higher resolutions and downscaling to non-pixel-double too. This non-pixel doubled, slightly higher than native/2 "Retina" is even the default since at least 2-3 years on Mac laptops.