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Except that even on an LCD the boundaries between individual pixels (RGB triplets) are imaginary. An RGB triplet forming an individual pixel is just a useful ab
by planede 4y ago
Except that even on an LCD the boundaries between individual pixels (RGB triplets) are imaginary. An RGB triplet forming an individual pixel is just a useful abstraction. But physically when looking at the screen an RGB triplet is not any special than a BRG triplet on the same display (ignoring the edges of the display and that some displays do have slightly larger gap between subpixels from different pixels).
- kqr 4y agoAnd this is not just a theoretical concern. Exploiting that fact has practical applications for sharpness, aliasing, etc. Subpixel smoothing is based on that idea, and I think it's under-exploited in graphics in general because shading pipelines are, as far as I know, stuck addressing full pixels.
- pixelfarmer 4y agohttps://en.wikipedia.org/wiki/Subpixel_rendering https://en.wikipedia.org/wiki/Subpixel_rendering