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The more interesting take would be: can we build a handheld with a haptic input that generates more energy than mashing these buttons. I am reminded of an odd c
by once_inc 4y ago
The more interesting take would be: can we build a handheld with a haptic input that generates more energy than mashing these buttons. I am reminded of an odd controller for one of the consoles in what I think was generation 1 or 2, which consisted of two parts that you could rotate opposite each other. Another is the 'powerball' concept of physically rotating something to a certain speed. I'm sure large companies can build a handheld that would generate enough energy because of a clever combination of gameplay and energy efficient harvesting inputs.
- alpaca128 4y agoMake the haptic feedback pleasant enough and implement it as a fidget toy somewhere on the back where the unoccupied fingers can spam it. My previous mouse died because I loved the haptic feeling of the scrollwheel so much I wore it out. Might generate enough energy for a small gameboy-like device.
- hbn 4y ago> I am reminded of an odd controller for one of the consoles in what I think was generation 1 or 2, which consisted of two parts that you could rotate opposite each other. I knew what you were talking about but couldn't think of the name either. Google was failing me, but thankfully ChatGPT got it first guess - Magnavox Odyssey