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The linked AMD guide seems to suggest the author is correct >Because the quad is rendered using two separate triangles, separate wavefronts are generated for t
by delusional 4y ago
The linked AMD guide seems to suggest the author is correct
>Because the quad is rendered using two separate triangles, separate wavefronts are generated for the pixel work associated with each of those triangles. Some of the pixels near the boundary separating those triangles end up being organized into partial wavefronts