3 ms·
I always assumed that the reason for getting rid of detail was because of focus on the ability to animate UI elements in relation to each other. See Apple Huma
by pazimzadeh 4y ago
I always assumed that the reason for getting rid of detail was because of focus on the ability to animate UI elements in relation to each other.
See Apple Human Interface Guidelines from 2013:
> Replace hard-coded values (size & position) and replace them with those you derive dynamically from system provided values.
https://blog.pazimzadeh.com/post/52964229363/ios7-thoughts-and-predictions https://blog.pazimzadeh.com/post/52964229363/ios7-thoughts-a...
You can't animate the part of a static image that is providing you with "jean" or other texture.
Little by little, the detail should start to come back but it will no longer be static detail. Especially with VR/XR, I expect this type of realism to return.
- pazimzadeh 4y agoActually it was from the iOS 7 transition guide: > Examine your app for hard-coded UI values — such as sizes and positions — and replace them with those you derive dynamically from system-provided values. https://techcrunch.com/2013/06/10/apple-publishes-ios-7-transition-guide-to-help-developers-adopt-flat-design/ https://techcrunch.com/2013/06/10/apple-publishes-ios-7-tran...