3 ms·
"there’s nothing really special about it once’s it’s working to a decent enough level ? " Art has a pyramid revenue distribution. The top tier of works earn wa
by aiappreciator 4y ago
"there’s nothing really special about it once’s it’s working to a decent enough level ? "
Art has a pyramid revenue distribution. The top tier of works earn way way more than the 'average' work, this is true for movies, games, TV, novels, illustrations. This is not because of marketing effects, but because top art genuinely elicit far more enjoyment than average art, and audience standards get constantly raised.
After LOTR, Harry Potter, Hollywood tried to create big fantasy movies in the 2000s. But top quality source materials are rare, and with only average scripts, nobody wanted to watch those movies, everything was a flop.
Therefore, there's no diminishing returns in quality. Every extra bit of quality in an AI art engine has a substantial effect.
SD is currently dominant in AI art, because its open source allowed for thousands of passionate tinkerers to finetune the model. There's now like 15 mainstream SD variants, each suited for particular artstyles, there's also LORA databases (Think plugins) that allow people to reproduce every celebrity/famous fictional character in almost perfect quality. Its like having thousands of free developers working for your company, so its going to be extremely hard to compete against SD.
Now SD's biggest problem is its inability to make money off its open sourced success. But its at least cornered the AI art model market. The size of this market is a substantial chunk of the entire entertainment industry, so its easily worth a few billion.