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I think because it's easier. The skeuomorphic designs take thinking, actual design work. The flat UI elements essentially design themselves. Of course design
by redleggedfrog 4y ago
I think because it's easier. The skeuomorphic designs take thinking, actual design work. The flat UI elements essentially design themselves. Of course designers are going to gravitate towards having to do less and having to think about it carefully. That's work. People hate work, and it opens you up to criticism. If you do the same as everybody else you're relatively insulated from criticism.
Flat UI is mostly crap, but it's going to take a lot of people complaining a lot more vehemently to get anything to change.
- DaiPlusPlus 4y agoConsider that prior to “flat UI” we had that glossy highlight look on almost everything which definitely hampered readability: the Windows 7 Win32 default menubar tops my Hall of Shame just for how inescapable it was (e.g. turning off Aero Glass didn’t affect menubar styles) Anyway, I’m still sticking with flat-ish, minimal UI - the leather look in iOS notes was a cute gimmick, but it gets old and would require retexturing in every release to stay fresh - no doubt Apple didn’t want to have to do that every year until iOS ceases being relevant.