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Does this language have support for being able to save the game's state into a simulated battery a la Legend of Zelda/Metroid?
by AdmiralAsshat 4y ago
Does this language have support for being able to save the game's state into a simulated battery a la Legend of Zelda/Metroid?
- pubby 4y agoThere's no built-in support for that, but you can still do it. Nowadays flash memory is used rather than battery stuff, but the idea remains the same.
- noobermin 4y agoSorry for the nitpick but Metroid did not have a battery pack and used a password system.
- eru 4y agoOn NES. On Famicom it saved to disk.