4 ms·
Its nice that people are still writing code for the NES, but I have to ask what makes this better than using ca65... assembly isn't hard to learn.
by nubinetwork 4y ago
Its nice that people are still writing code for the NES, but I have to ask what makes this better than using ca65... assembly isn't hard to learn.
- pubby 4y agoI like 6502 assembly a whole lot, but there's definitely limitations to it at scale. Multi-byte arithmetic is a chore, bank switching is a pointless time sink, and managing local variables makes me want to pull my hair out. Those were the deciders in making this.
- karmakaze 4y agoUse an assembler with macros. I spent so much time 'in the zone' of Atari Macro Assembler[0] editor MEDIT, that when someone interrupted me I'd simply respond "I'm in medit" as if in meditation. [0] https://atariwiki.org/wiki/attach/Atari%20Macro%20Assembler/Atari%20Macro%20Assembler-OCR.pdf https://atariwiki.org/wiki/attach/Atari%20Macro%20Assembler/...
- noobermin 4y agoI agree with you, I was worried about doing asm the first time but after you learn it you realize it's not that terrible at all. That said, multiple approaches at different levels benefits everyone.