2 ms·
So apparently people _want_ to smoke tobacco. My issue with your comment that I have attempted to frame in that pithy one-liner is that microtransactions are o
by Quarrelsome 4y ago
So apparently people _want_ to smoke tobacco.
My issue with your comment that I have attempted to frame in that pithy one-liner is that microtransactions are often sold through a manipulative sales window, in some cases games are designed around them to make the micro-transactions more appealing (e.g. games that throttle your progress unless you spend).
In addition, using revenue as a measure of popularity with micro-transactions is problematic because they are designed to effectively segment the market. This means they're not necessarily a solid indicator of what an average/median user might want because sometimes much of that revenue is a product of relatively few users (aka "whales").