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> If they do, problem solved. Taiwan can also draw a giant jellyfish in the sand on a beach and tell China to back down. If they do, problem solved. If they do
by krisoft 4y ago
> If they do, problem solved.
Taiwan can also draw a giant jellyfish in the sand on a beach and tell China to back down. If they do, problem solved. If they don't, at that stage it probably didn't hurt.
The trick is that once you demonstrated your capability (either nuke detonation or giant jellyfish drawing) you need to explain to your adversary how this capability is going to cause them pain they cannot bear. This part is unclear with your plan and mine too!
- mupuff1234 4y agoThe nuke is pretty self explanatory imo, the jelly fish a bit less so. So why even bother with defending Taiwan if the number of Chinese casualties doesn't matter to the chinese? being a fairly calculated player I believe that there exists some threshold of pain that even china would think twice before shrugging it off.
- krisoft 4y agoOf course Chinese casualties matter. But why do you think a few smuggled-in nukes going to change that materially? What do you propose to do with the nukes? How many warheads do you propose to need to do it? > being a fairly calculated player I believe that there exists some threshold of pain that even china would think twice before shrugging it off. This is not in doubt. It just that nukes are not magic. They are not an automatic “you won” card. The most sensible thing I can think of with nukes regarding the protection of Taiwan is to hit Chinese deep sea harbours. If you can distrupt enough of them then maybe they can’t board their troops. But that is a lot of warheads, and I wouldn’t be surprised if they can restore some semblance of operations even in a nuked harbour.