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I may have missed it, but have they actuelly had real users(i.e. not ui designers) do some usability testing (i.e. actual real work) on this? Coming up with it
by nickolai 15y ago
I may have missed it, but have they actuelly had real users(i.e. not ui designers) do some usability testing (i.e. actual real work) on this? Coming up with it an pushing it into a public release in 4 months looks risky to me. Given how frustrated some users were with Unity, I really hope they learned the lesson.
This as presented this has a very high risk of turning into a "guess what the designers were thinking" game. While very flattering to the designer, it is frustrating as hell to the user. Arguably the current interfaces offer pretty much the same issue : a "guess in which menu I put the option" game - however there is one crucial difference : we got used to the current one, and actually have a really good idea how the designers were thinking - and where they put that option.
EDIT : Right. I did miss that. Thanks.
- JoachimSchipper 15y agoLook under "Even better for the power user": at least some testing was done.