3 ms·
What would you plan to implement in a visual editor? I've found code works perfectly.
by _ghgp 4y ago
What would you plan to implement in a visual editor? I've found code works perfectly.
- alice-i-cecile 4y agoScene editing, fast value tweaking (like in bevy_inspector_egui) and more powerful visualization tools for things like schedules are the big "this must be visual" features that I want to land first. Code-first is lovely, but being able to fine-tune things without a recompile is key, and the workflow needs to work for any artists on larger teams too.