3 ms·
I hope this time the game can really take advantage of multi core computing, the first one was bounded to a single core: a long as a city has more than 5/10k ci
by madduci 4y ago
I hope this time the game can really take advantage of multi core computing, the first one was bounded to a single core: a long as a city has more than 5/10k citizens, it starts lagging
- kridsdale1 4y agoThat was my thought as well. Hell, just subdivide my city as my CPU core count goes up. There would be overhead for boundary interactions but it would still be way better. We can buy 32core chips now.