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> We had already begged and pleaded to have more time, and at some point, as a public company, they have certain obligations to their shareholders. One of them
by mysterydip 4y ago
> We had already begged and pleaded to have more time, and at some point, as a public company, they have certain obligations to their shareholders. One of them was that SimCity would be shipping that quarter.
I get that games have to release at some point or else some devs will be perfecting forever. But I can't count the amount of times a game was a flop at launch (and never recovered) because they needed to hit an arbitrary date and it wasn't fully baked.
Wouldn't the best interests of the shareholders be having a financially successful game?
- jcranmer 4y agoIf the release date keeps getting pushed back, then that suggests that the problem isn't that the game needs more time to get fully baked, but rather there's some more fundamental issues in project management or project development that's hampering it. Continuing to push the release date back at that point is unlikely to improve matters, and pushing the result out as-is is actually likely to maximize revenue (the reviews won't get better, and you don't have to maintain marketing buzz for as long) while minimizing the losses from extra developer time.