3 ms·
I'm all in to blame corporate any time, but the narrative here is a bit too much on a "good people, bad corp" slope, even for me.
by ocimbote 4y ago
I'm all in to blame corporate any time, but the narrative here is a bit too much on a "good people, bad corp" slope, even for me.
- toyg 4y agoThe alternative would have been "good developers, bad project managers", which would have been too brutal. Someone had to figure out the infra requirements, and it could only be someone with knowledge of the volume of preorders. That's not going to be developers, but rather someone in the corporate hierarchy. I think the article is extremely charitable. They could have named every exec who made the call on the key features that brought about disaster (forcefully turning a solo game into a multiplayer one, underestimating requirements, etc etc) and instead they just said "EA", effectively absolving everyone but "the man".