3 ms·
Standarization of features might lag behind D3D, but availability of features usually comes first on Vulkan because of the extension system. For example NVidia
by skocznymroczny 4y ago
Standarization of features might lag behind D3D, but availability of features usually comes first on Vulkan because of the extension system. For example NVidia brought raytracing to Vulkan long before DXR was a thing.
- pjmlp 4y agoNö it didn't, check your timelines with more care. Here is tip, start with the Star Wars presentation from Unreal engine.