3 ms·
Apparently, it's all about feathering the throttle. Very nice! Near-perfect landing, super smooth Score: 96.5 point landing Speed: 1.1mph Angle: 0.7° Time: 4
by gavmor 4y ago
Apparently, it's all about feathering the throttle. Very nice!
Near-perfect landing, super smooth
Score: 96.5 point landing
Speed: 1.1mph
Angle: 0.7°
Time: 45 seconds
Flips: 0
Max speed: 43.7mph
Max height: 256ft
Engine used: 73 times
Boosters used: 37 times
https://ehmorris.com/lander/ https://ehmorris.com/lander/
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I see it took you about seven months from "Initial Commit" to its current state. How did you stay on track all that time?
- ehmorris 4y agoYes but you can also compete on using as little throttle/booster as possible! IMO the perfect landing is one where you engage the engine at the exact right moment to touch down at <1mph, and you engage a booster only once in order to be upright. Engine and booster use aren't part of the score though. The older commits were part of a previous idea that I abandoned, then a few weeks ago I deleted almost everything and gave it another try. Thanks for playing!
- moron4hire 4y agoYeah, but how many times can you flip the rocket?
- lagrange77 4y ago> IMO the perfect landing is one where you engage the engine at the exact right moment to touch down at <1mph, and you engage a booster only once in order to be upright. Would be interesting to see, if optimal control would do just that or use many short bursts.