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Nah, NURBS are a dead end. They are difficult to model with and difficult to animate and render. Polygon-based subdivision surfaces entirely replaced NURBS as s
by randomifcpfan 4y ago
Nah, NURBS are a dead end. They are difficult to model with and difficult to animate and render. Polygon-based subdivision surfaces entirely replaced NURBS as soon as the Pixar Renderman patents on subdivision surfaces expired.