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> While I know AI will replace some areas of our lives, I think people do forget that it's not always about the quality and quantity of something. Making perfec
by CM30 4y ago
> While I know AI will replace some areas of our lives, I think people do forget that it's not always about the quality and quantity of something. Making perfect music, a song no one has ever heard before every time, is going to be less attractive to many people than a band your girlfriend really likes and you both like going to see live together.
This is very much worth keeping in mind when it comes to AI in any field, not just music. Not all products and services are equal, and not all fields are about what's cheap and cheerful (or some technical sense of build quality).
Oh sure, there are some like that (I like to say companies like Walmart, Amazon, McDonalds, etc are mostly successful for price and convenience reasons for example).
But art and media are not 'products' in the traditional sense, and people don't pick them because they're the cheapest or technically best. There's often a sense of sentimentality there, an appreciation of the work because of either the person/people that made it, or the fictional universe that it exists as a part of.
A good recent example might be Pokemon Scarlet and Violet. Technically speaking, the games are a travesty. They're glitchy, look terrible, have serious performance issues, are lacking in content in many ways, etc.
In theory, many companies and indie teams could create a better game, at least tech wise. And in the future, an AI system probably could too.
But it doesn't matter. People like the Pokemon brand, and the games sold 20 million copies in a matter of months, with 10 million sold in the first three days.
So as far as established media and creators go, AI isn't really much of a threat or replacement. The brand matters more than the technical quality does.
It is a bit more of a threat to upcoming creators since the flood of AI works makes it harder to stand out... but again, the technical quality isn't the most important part of work or creator becoming successful anyway. Self promotion/marketing plays a bigger role, and luck is a huge factor too. If I was a creator looking to become big in a field dominated by AI, I wouldn't have to draw/write/sing/whatever better than a machine, I'd have to sell myself as better than a machine/those using a machine.