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Are these ARM64 Mac using ECC? P.S: the 3440x1440 screenshot in TFA looks gorgeous on my system. Everything is using subpixel AA (terminals, code editor, brow
by TacticalCoder 4y ago
Are these ARM64 Mac using ECC?
P.S: the 3440x1440 screenshot in TFA looks gorgeous on my system. Everything is using subpixel AA (terminals, code editor, browser, except for the URL, for whatever reason) but not the file manager. I wonder why that is.
- smoldesu 4y ago> but not the file manager. I wonder why that is. It's documented: https://gitlab.gnome.org/GNOME/gtk/-/issues/3787 https://gitlab.gnome.org/GNOME/gtk/-/issues/3787
- zozbot234 4y agoSo that's what happens when you use 3D rendering approaches for 2D text and line drawings. That's too bad. Hopefully we can come up with better approaches to using the GPU's compute hardware for this stuff. Pixel-correct rendering is not a trivial concern;
- deleted 4y ago[deleted]
- zozbot234 4y agoAgreed, a 1080p or 1440p screen with good pixel-sharp graphics (which Mac OS does not provide, leaving you with blurry anti-aliasing) is all you need. 4K resolution is overkill.
- shaunsingh0207 4y agothe 1440p screen on my macbook looks incredible on macOS. Apple has been on top of the font rendering game for a long time now
- bionade24 4y agoBecause you use a 1st party screen. It's like saying "Linux doesn't have any problems, look at my Pixel phone". Try multiple 3rd-party ones that aren't recommended by Apple and you'll see where the problem lies.
- digitallyfree 4y agoCurrent ARM Macs don't have ECC, just like how the Intel iMac/Macbook don't have it. Likely the ARM Mac Pro will have it.