3 ms·
There's a bit more context to the story. The author and the company had a discussion over a reverse engineering claim as well : https://github.com/UlyssesWu/D2
by jdonaldson 4y ago
There's a bit more context to the story. The author and the company had a discussion over a reverse engineering claim as well : https://github.com/UlyssesWu/D2Evil/issues/1 https://github.com/UlyssesWu/D2Evil/issues/1
I have to admit I'm somewhat impressed with the quality of the 2d puppetry I've seen in gaming recently (e.g. Marvel Snap, andy of the Gachas). It's a simpler technical skill than full 3d rigging that 2d illustrators seem to be able to be able to pick up fairly quickly.
The field this tool grew out of (mobile gaming) is such a grey ethical area, and these puppet animations are a fascinating form of pulp media.
- ronsor 4y agoThat's actually another individual, but I referenced the issue since I felt it was relevant.
- numpad0 4y agoI don’t think it is about cost - games were always 3D until gacha came out, and early VTubers were 3D too until VTuber culture established and Live2D have become dominant, almost in parallel. 2D must be easier to comprehend more so to viewers than it is for creators.
- jdonaldson 4y agogood point