4 ms·
and the minute hand?
by wmanley 4y ago
and the minute hand?
- cornholio 4y agoSeparate inner markings, like on most 24 hour earth clocks I find on Google images. When you've lost clean divisibility with 5, conflating the dials to make every hour house 2.5 minutes is already not a nice design. Of course, you need mechanically handle the jumping ahead of the minutes and seconds arms. What you get tends to look like a very precise chronometer, the type a Mars scientist would wear.
- deleted 4y ago[deleted]
- jjk166 4y agoStill goes at 1 rotation per hour. You put the minute markings on another wheel to precess each day. The hour and minute hands won't form the same angle at the same time each day, but it will still tell the correct time.
- cornholio 4y agoThe problem is, what do you do at 24:39:35, when both the minute and the second arm have more than a third of the way to go before zero? Any mechanical design where units are not cleanly divisible would have to devise a way for the arms to "fast forward" over the gap and accept nonsensical results for a few seconds before midnight.
- jjk166 4y agoLike I said, the arm keeps moving the way it already was, it doesn't jump forward because time isn't jumping forward. You shift the position of zero over. So rather than zero being at the top of the clock, the minutes marks spin about a third of a rotation and now where the minute hand is pointing is zero. It's no different from having a "day of the week" dial on a watch which jumps forward one tick every day.
- cornholio 4y agoIt seems to me that if you rotate the minutes dial in a quick motion before midnight, you have both the "nonsensical times" problem for a few seconds and also a massive usability problem throughout the day, since the minutes mark are not where people expect them, the minute numbering is upside down or nonexistent, and the visual cues of vertical = half hour intervals, horizontal = quarters are all gone, killing the one of the killer features of the analog clock. I can't see how that solution is superior to fast forwarding just the much lighter and already mobile minutes arm, but perhaps I'm missing something.
- jjk166 4y agoWell it really comes down to what you are trying to represent - moving the minute hand works well if you are only concerned with subdivisions of the hour, but if you are trying to keep track of minutes, you want to know how many minutes have passed between one point and another, so for example if I am waiting for something to cook for 45 minutes, I want to wait for the minute hand to make 3/4 of a full rotation. If the minute hand jumps a significant amount, then that no longer holds true. By moving the marks instead of the hand, you keep track of the passing of minutes naturally. I don't personally agree that it would be a usability problem - people already use wrist watches which aren't perpetually oriented up, they naturally find the zero point and understand the position of the hands relative to it. The only difference is that the zero point for the minutes will not generally be the same as the zero point for the hours. I certainly don't buy the "it's not the UI we're used to so it is a worse UI" argument. Mechanically, incrementing the marks is much simpler - I'm not even sure how you would get jumping the minute hand forward to work normally nonetheless how you would handle things like adjustments; but for moving the marks it's just another gear, which most clocks would have anyways for incrementing days. I don't think reading the time for the brief moment when the marks are in motion (and thus you know it's precisely martian-midnight) is really any issue; the only edge case I can imagine is a back to the future type situation where you are trying to determine a specific time by looking at a stopped clock (or more likely a still photo of a clock) and can't see that it is in motion, but the confusion would go away immediately when you see the hour hand pointed at the zero position.