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You are missing an important point. It significantly lowers the barrier to make a game, if you have a good idea.
by fooker 4y ago
You are missing an important point.
It significantly lowers the barrier to make a game, if you have a good idea.
- paxys 4y agoLike I said, you can get an entire game world (maps, artwork, backgrounds, character sprites, weapons, vehicles, animation, sound effects, music) by clicking a few buttons in the Unity asset library. The barrier to entry for making a generic cookie-cutter game that a thousand people have made before is already nonexistent.
- liuliu 4y agoAgreed. The power of SD is actually in its diverse styles. You should be able to aim at any specific style in latent space and get it. This is in contrast with Midjourney, which heavily favors sci-fi modern style.
- aenvoker 4y agoWith either tech, this thread is a very cynical take. If you give generic prompts, you get generic results. Want something personal, get personal and you will get personal results out of the AI. The barrier to creation has been lowered. But, when you can create anything, you still have to dig to figure out what you actually want.
- kaibee 4y ago> Heck you can probably import it directly from Unity's asset store without even bothering with Stable Diffusion. Try actually doing this though and it'll look like an absolute mess. You'll end up without any sort of cohesive art style and you'll have random variations in quality level. The thing about this AI generated stuff is that what it lacks in 'peak talent' it more than makes up for it in being able to actually produce something cohesive.
- dmitriid 4y ago> You'll end up without any sort of cohesive art style and you'll have random variations in quality level. Oh look: exactly the result with AI tools. Did you miss the point where the author went through multiple variations, had to construct intricate prompts and do quite a lot of manual work for the end result to be half-decent?
- ticviking 4y agoAnd you’re missing the point that that large effort was less effort than other ways to get a prompt working
- fxtentacle 4y agoNo you can't. They'll be from different people and use mutually incompatible shaders. And in the case of unity, mutually incompatible renderer plugin versions ..