3 ms·
gg game artists
by jejeyyy77 4y ago
gg game artists
- haolez 4y agoWell, these models were trained on data produced by artists. How far can they go into the future on their own?
- shmerl 4y agoSo does it mean benefiting on the work of the artists without giving them credit?
- krapp 4y agoYes. Not only without giving them credit, but for the most part making them unemployable or reducing the value of their expertise to subsistence level.
- astrange 4y agoThis has never happened and will never happen. Jevon's paradox means they'll get more work.
- krapp 4y agoThe world is full of people who have been rendered unemployed or underemployed due to globalization and automation. Not only has it happened, it's happening now, and it will happen to knowledge workers and creatives. The increased demand for the work AI can produce will create jobs filled by AI, so Jevon's paradox doesn't guarantee anything. If it did, cities like Detroit wouldn't be ruins now, as the boom of outsourcing and automation in manufacturing would simply have created more jobs as demand increased. But it turns out the market isn't an infinitely frictionless superfluid and the incentives for businesses change - when they can create value without human labor at all, they will seek to do so in all possible cases.
- astrange 4y agoDetroit isn't all ruins, they rebuilt it. And it didn't get that way because of automation, which increases employment in manufacturing. https://noahpinion.substack.com/p/american-workers-need-lots-and-lots https://noahpinion.substack.com/p/american-workers-need-lots...
- mcbits 4y agoAs long as there is enough randomness to generate novel features, and there are still humans in the loop to select the ones with desirable mutant features to survive and guide the next-generation model's evolution... pretty far.
- postsantum 4y ago>still humans in the loop to select the ones with desirable mutant features Sounds like a task for Mechanical Turk
- astrange 4y agoStableDiffusion is almost entirely not trained on "art" images. I daresay you could easily produce art assets from a model trained entirely on non-artistic images.
- throwaway4aday 4y agoMore like yw game artists. Check out the sketches the author made in order to generate the character model. That's a huge time saver if a game artist can just do a few rough sketches and then get a ton of reference or raw material to work with. The skillset for artists will change a bit, they'll focus more on compositing and repainting but they won't be out of a job. It'll make them a lot more productive in the end.