3 ms·
Looking good. Hoping in a couple of years it will be a no-brainer to use instead of Unity.
by wilg 4y ago
Looking good. Hoping in a couple of years it will be a no-brainer to use instead of Unity.
- Geste 4y agoTo me, as a hobbyist, it already is a no-brainer.
- wilg 4y agoI'm sure it's great for a lot of things. I've just been using Unity for a super long time and it still has a lot more "batteries included" features. But I'm jealous AF about realtime global illumination.
- TulliusCicero 4y ago> But I'm jealous AF about realtime global illumination. Does Unity not have this? I thought Unity was much more advanced in graphics than Godot, even accounting for the 4.0 release.
- hesdeadjim 4y agoThey have a looooooong way to go to make it an appropriate tool for large teams, but they are taking all the right steps to reach that hopeful future. The founders creating a commercial arm of the engine is critical. As a real studio, you need to be able to support consoles and you need to be able to pay someone money to fix broken shit in the engine when you have a scary deadline looming.