3 ms·
I get what you are saying, and if you are into indie titles and solo devs doing groundbreaking innovation with new game mechanics, Quest is very exciting, almos
by dougmwne 4y ago
I get what you are saying, and if you are into indie titles and solo devs doing groundbreaking innovation with new game mechanics, Quest is very exciting, almost like going back in time to the first 3D graphics or the introduction of the CD rom.
But if you want polished experiences anywhere close to something like Cyberpunk or Red Dead Redemption, you will not find anything even close. It’s not just a matter of graphics, the scope and scale of the content is vastly smaller than even what was on the PS2 or GameCube libraries.
- technotony 4y agoI've played both Cyberpunk and Red Dead Redemption on my Quest 2 via pc link, using Luke Ross RealVR mod [1] and they were amazing. Setting up the tech is fiddly and even when you get it running updates constantly break it, so it's not quite consumer ready, but if you hack together experiences they will blow your mind. [1] https://www.patreon.com/realvr https://www.patreon.com/realvr
- dougmwne 4y agoI agree that sounds absolutely amazing. Probably also way less than 1% of Quest owners would go through the pain to do that. I’m also assuming that VR sickness would be a major issue for all but the most hardy.
- dmix 4y agoIs there any stats on how many people get motion issues? I've played for a hundred hours and never experienced anything like that. Including Luke Ross RealVR mods. Nor have any of my friends who did the same. Yet there's always someone that brings it up like it's a deal breaker for most people.
- dmix 4y agoI don't like any of those innovative VR games, they are mostly toys not games, that's what I dislike the most and what I think hurt VR. Every dev trying to be clever instead of old style games (even Half Life did VR trickery too often for almost no value, but the rest of the game was good). 90% of the time you just need a gun that shoots or a sword. My other comment expands on why I think it should be mostly legacy AAA game remade for it not new ones. Unless AAA studios will actually commit to older graphics, which they haven't. My favourites were either the sports/fitness games like boxing or space Frisbee (Echo Arena 1), or survival horror, or reaction time shooting games (Superhot). The multiplayer Rainbow 6 style online FPS were also pretty good like Pavlov Shack Beta 2 but very beta. Otherwise it should be modernized AAA games from the past like Resident Evil 4 showed can be top tier. 1 https://www.oculus.com/experiences/quest/2215004568539258/ https://www.oculus.com/experiences/quest/2215004568539258/ 2 https://www.oculus.com/experiences/quest/3649611198468269?utm_source=applabdb.com https://www.oculus.com/experiences/quest/3649611198468269?ut...
- johnbellone 4y agoThe problem is that a AAA title has a massive budget and takes hundreds of people years to ship. Most shops aren't going to want to take that kind of bet. Furthermore, if you're optimizing for your audience, the population of gamers with compatible headsets is still too small to justify the production of a AAA title that targets only VR. That means you're no longer going to be able to take innovative risks with gameplay because you need to cater to the lowest common denominator, i.e., a single large 4K display and a controller. So we're left with VR support being a bolt-on second thought. The latest Gran Turismo title did it correct. They designed the game from the beginning knowing that Sony was going to release a new headset. When that headset was released last week, their game was nearly 100% playable with it, and it completely changed how people experience the game.