3 ms·
I worked at a company where the client devs had a gaming background and the server devs had a web background. The gaming devs were obsessed with framerates and
by tonymet 4y ago
I worked at a company where the client devs had a gaming background and the server devs had a web background.
The gaming devs were obsessed with framerates and efficiency while server devs wanted to decouple modularize everything.
There's no solutions only tradeoffs