4 ms·
I got the feeling while reading the article that you could lean more heavily on procedural generation in order to reduce costs. Using GPT-3 for name generation
by throwaway4aday 4y ago
I got the feeling while reading the article that you could lean more heavily on procedural generation in order to reduce costs. Using GPT-3 for name generation is overkill. There are plenty of lists out there to use and if you want 100% unique names you can create a probabilistic name generator that uses letter or phoneme frequencies to spit out convincing sounding names. Generating the layout of buildings and their locations on a map or within a city is also a fairly well solved procedural generation problem with lots of different methods. I'm even tempted to say that things like the professions and relationships between characters would be better off being procedural and then let GPT fill in the dramatic details or fantastical job titles and descriptions.
Basically, all the boring and well established stuff should be procedural and then use GPT to make it exciting by writing narratives and plots as well as adding the setting.