15 ms·
I mean sure, in principle I'd agree with the 50-60% for the average team as a decent metric (and as a caveat, targeting the most business critical or complex pa
by danjac 4y ago
I mean sure, in principle I'd agree with the 50-60% for the average team as a decent metric (and as a caveat, targeting the most business critical or complex parts of the software). As a single developer (and time and needs allowing, of course: a throwaway little project might not warrant any testing) I aim to get as high as possible just because I don't have that coverage that comes from having other people looking at my code.
I know there will still be bugs, particularly in harder-to-test things like the UI, browser issues etc, but it gives me more confidence to move a bit quicker when I don't have others to check me.