2 ms·
Because unity is not yet on CoreCLR. But unity shouldn‘t be much different to other applications. Jetbrains moved Rider only a few years ago to .NET Core, and e
by andix 4y ago
Because unity is not yet on CoreCLR. But unity shouldn‘t be much different to other applications. Jetbrains moved Rider only a few years ago to .NET Core, and everything became much snappier (it was on on .NET 4.x on windows and on mono for Linux/Mac before, which was even slower than the windows only full framework)