3 ms·
They have to use Mono. New .NET Core Runtime does not yet support all platforms that Mono used to support, and won't for a while.
by konsuko 4y ago
They have to use Mono. New .NET Core Runtime does not yet support all platforms that Mono used to support, and won't for a while.
- jackmott42 4y agoYou can use mono for targets that need it and .NET 6 for those that don't
- Kwpolska 4y agoKeeping two implementations side by side would be expensive to maintain and not a good user experience: you start writing nice, "modern" .NET6 code and then need to rewrite things to run on top of .NET4-ish (and the older BCL and C#). And I think .NET6 supports mobile now?
- kevingadd 4y agoMono was largely folded into CoreCLR a couple releases ago and part of that infrastructure is used to support some targets like mobile and WebAssembly. [disclosure: I work on Mono at Microsoft.]
- deleted 4y ago[deleted]
- jackmott42 4y agoYet Godot manages it, with a volunteer team and a better overall user experience.