4 ms·
A bunch of games, really. Besides being used by some game engines as a main programming language (Dragonruby, Ruby2D, and Taylor), it is used by some bespoke g
by ElectricalUnion 4y ago
A bunch of games, really.
Besides being used by some game engines as a main programming language (Dragonruby, Ruby2D, and Taylor), it is used by some bespoke game engines as a scripting language as well.
Nier Automata is a somewhat notable example: https://github.com/Martymoose98/NieR-Automata-Ruby-Script-Extractor https://github.com/Martymoose98/NieR-Automata-Ruby-Script-Ex...
- matheusmoreira 4y agoThat's interesting, now I'm wondering how many japanese games use it. I know Metal Gear Solid 5 uses Lua.
- lloeki 4y agoNote that Ruby2D aims to run on both ruby and mruby: > Use a subset of Ruby that works everywhere. Ruby 2D applications are, of course, written in Ruby. Some users may choose to harness the full power of the language, standard library, and ecosystem of gems by writing interpreted apps targeting the standard implementation, MRI. Others may want to target the web via WebAssembly, mobile devices, or build native desktop applications, all which make use of a different Ruby implementation called mruby. Ruby 2D aims to support all of these use cases, even with the same app codebase. Your contribution must support a subset of Ruby that is compatible with and behaves similarly across MRI/CRuby and mruby. [0]: https://github.com/ruby2d/ruby2d#technical-contributions https://github.com/ruby2d/ruby2d#technical-contributions