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> Andrew Yoder, an industry level designer who’s worked on Paladins and Warframe, thinks of fy_iceworld in such universal cosmic terms. “fy_iceworld feels like
by jl6 4y ago
> Andrew Yoder, an industry level designer who’s worked on Paladins and Warframe, thinks of fy_iceworld in such universal cosmic terms. “fy_iceworld feels like one of those ur-layouts”, says Yoder, “like Doom 2’s Dead Simple or Unreal Tournament's DM-Morbias -- like it came into being as a natural consequence of the game mechanics, inevitably.”
In the same vein I would like to give a mention to the Mac game Marathon’s Waldo World Arena.