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This makes a ton of sense because a lot of Unity's business is in their ad platform, not engine licensing. Horizon Worlds is written in Unity, and it gives them
by tapoxi 4y ago
This makes a ton of sense because a lot of Unity's business is in their ad platform, not engine licensing. Horizon Worlds is written in Unity, and it gives them full control over their hardware/software platform.
It would do a lot of harm to Unity's relationship with smaller developers though, to Godot's benefit.
- foobiekr 4y agoUnity has already done a lot of harm to Unity's reputation.