7 ms·
Strcpycat
- pixelbeat 15y agoThe new proposed functions, sounds very similar to stpcpy() and stpncpy()
- wickedchicken 15y ago'that is what the libc runtime, which is the foundation that every language ultimately reaches down to in the end, is built around.' Except, interestingly enough, Go code compiled with the standard compilers (5g, 6g, 8g, see http://golang.org/doc/go_faq.html#How_is_the_run_time_support_implemented http://golang.org/doc/go_faq.html#How_is_the_run_time_suppor...). The Plan9 expats are hell-bent on doing things their own way, I am 70% in agreement with them :).
- byuu 15y agoWell, Go code will eventually call into OS-level functions. And when your Linux kernel is built in C, the eventual calls to open(), etc will need null-terminated strings. So you will have to make a copy, eg std::string::c_str().
- Arelius 15y agoI was under the impression that std::string::c_str() did not make an allocation, but rather had the scope of the parent std::string, it does in fact return a const char* which can't be freed like normal. Either that, or nearly all code I've seen which uses it amuses memory leaks.
- byuu 15y agoI suppose it could allocate an extra byte anyway, and set that byte to null. It seems like that could cause issues with memory alignment if you go thinking every string is 256-bytes, but it's 257-bytes because of that. Not that big of a deal, of course. The length value in that case would also be invalid for C usage, because std::string does allow storing nulls inside the string, but it would eliminate the need for allocation.
- justincormack 15y agoThe Linux kernel does not mostly use null terminated strings either, except to communicate with user space. Nor does it use libc. And much of libc is not well designed for modern code. Mostky I ptogram to the system call API in C.
- sambeau 15y agoI use this: char* scatn(char* ss, …); #define scat(args...) scatn(args, 0) char* scatn(char* ss, ...) { char *s; char *new; size_t len; size_t n; va_list ap; /* first find the lengths of the strings */ va_start(ap, ss); s = ss; len = 0; while(s != 0){ len = len + strlen(s); s=va_arg(ap, char *); } va_end(ap); /* make a buffer big enough for all strings + '\0" */ new = (char *) malloc(sizeof(char) * (len + 1)); if(new == NULL){ perror("Out of memory"); exit(EXIT_FAILURE); } /* copy the strings into the buffer */ va_start(ap, ss); s = ss; n = 0; while(s != 0){ len = strlen(s); memcpy(new+n,s,len); n = n + len; s=va_arg(ap, char *); } va_end(ap); /* terminate the string */ new[n]='\0'; /* return the string: remember to free it! */ return new; } use like this: s = scat("hello","hacker","news"); : free(s); I did have a version with only one loop and realloc but it turned out to be twice as quicker to go through each string twice. I have no idea why :)
- koenigdavidmj 15y agoDude. Factor out the strlen(3) calls. My eyes!
- sambeau 15y ago(you had me questioning my sanity for a moment there) short answer: I did. It got slower! They're not doing what you think they are. Each string only gets measured twice. To factor them out I will need to start allocating extra arrays just to keep their values: the extra malloc and free is slower than measuring the strings twice. I also tried a Reallocing version that didn't need them but it was twice as slow. I use this code for composing text in places where speed isn't my first concern; especially error messages. But its plenty fast enough for 90% of what anyone would need. You'd rarely be concating more than 6 things together. note: it's really hard to talk about pointers on HN as you can't type an asterisk without a code block, but it's: while(s != 0) not while(*s != 0)
- 15y ago
- jrockway 15y agoYeah, don't use cstrings. If you're using C, use bstrings. If you're using C++, use std::string. Ignore the extra three bytes of memory overhead and enjoy the extra safety.
- nas 15y agoYeah, there might be a few cases were null terminated strings work okay but mostly they are just a recipe for buffer overflows. Seriously, how many years is this going to take to figure out?
- apaprocki 15y agoWell move semantics were only introduced in C++11. So until C++11 is supported natively everywhere you can't build something like: std::map<std::string, int> without paying for a extra copy of the string on insertion. How many years since C++ has existed before they finally allowed for a single copy? Everything is relative. You might never have had a need to worry about that double copy, but there are other people who have.
- minimax 15y agoAs long as you're worrying about the double copy, you may as well worry about chasing the pointers in your map through the cache hierarchy. Usually I'd use unordered_map here unless there was a good reason not to.
- apaprocki 15y agoDeficiencies in strl aside, most C programmers do not realize the target-padding that is going on with the strn family. Discussion is always good, but it will be much more of an uphill battle to introduce new routines than it would be to get strn users to use strl. I've seen too many people bitten by declaring something like: char buf[65536]; /* 64k is enough for everything! */ and using strncpy w/ sizeof(buf) to populate it.
- grout 15y agoThe best system involves keeping end pointers, not lengths. Remaining length changes. End pointer never changes. At previous job we converted our whole code base to this system, and it worked great.
- byuu 15y agoI figured the actual length value may be useful without needing pointer arithmetic, but this is a nice solution to the argument taking the size, and the return being the length (size-1, eg p[return]=NUL location.) I'll consider this idea and write some comparisons to see how it works, thanks.
- caf 15y agoThe information in the strncpy() / strncat() section is incorrect. Firstly, strncpy() was not designed to be a "safer strcpy()" at all. It was designed for storing strings in the manner of original UNIX directory entries: in a fixed size buffer, null-padded only if the stored string is shorter than the buffer. This is why it fills the buffer with nulls, and why it doesn't necessarily null-terminate the destination. Secondly, contrary to what the article implies, strncat() does not work this way: strncat() always null-terminates the destination, and it doesn't write any extra nulls.
- byuu 15y agoThanks, I will make the necessary corrections shortly. The strncat() behavior is quite confusing. I can understand expecting the buffer to already be null-padded and skipping that step, but always null-terminating the result seems to go against strncpy()'s expected behavior. It also looks mildly dangerous, as the NUL-write can be one after the size given.
- caf 15y agoIt's not confusing when you realise that strncat() is not a concatenating analogue of strncpy(). It's just a version of strcat() that accepts an upper bound on the number of characters copied.
- acqq 15y agoExactly: old Unix directory filename entries were, at least at some time, exactly 1 to 14 characters long. http://computing.fnal.gov/unixatfermilab/html/filesys.html http://computing.fnal.gov/unixatfermilab/html/filesys.html Having the size so fixed, storing the 15th character that would always be null on the disks (and also in memory) was a pure waste. Note that earliest versions of Unix run in less than 64 KB. When copying the name to a fixed buffer of 14 characters which is to be stored on the disk, padding the buffer with nulls was also not a performance issue and had a benefit of not leaving "junk" in the buffer. The problems only happen when people expect from such routines with very specific usage scenarios something for which they were not designed. So the strncpy was never meant to be "a safer veriant for strcpy." Moreover, strcpy_s is also not a replacement for strncpy, but for a strcpy -- it was introduced to be replaced instead of strcpy in the old code bases as a part of reducing the number of security issues in the old code. Of course there is (in Microsoft's CRT) strncpy_s, the rationale behind all _s functions is here: http://msdn.microsoft.com/en-us/library/8ef0s5kh(v=vs.80).aspx http://msdn.microsoft.com/en-us/library/8ef0s5kh(v=vs.80).as... "Sized Buffers. The secure functions require that the buffer size be passed to any function that writes to a buffer. The secure versions validate that the buffer is large enough before writing to it, helping to avoid dangerous buffer overrun errors that could allow malicious code to execute. These functions usually return an errno type of error code and invoke the invalid parameter handler if the size of the buffer is too small. Functions that read from input buffers, such as gets, have secure versions that require you to specify a maximum size. (...) Null termination. Some functions that left potentially non-terminated strings have secure versions which ensure that strings are properly null terminated." The article is based on the wrong premises. Advice: if you work low level with substrings and concatenations, where the performance matters, don't try to fix the str routines, use the pointers. Maintain the pointer to the last character of the area to which you concatenate. Traverse only the characters you need from the source. If you don't care about the performance or exact storage aspects, use much higher level approaches, some string libraries.
- byuu 15y agoOh neat, thanks for posting this. I should note that I usually write articles to kick off discussions on my own forum, and then revise them after all input is gathered. They almost never appear on other sites, especially pre-revision. I'm not saying the strmcpy/cat functions there now are the best solution, and I'm open to hearing what's wrong with them so that we can improve upon them.
- dlazar 15y agoOnly commenting on the coding style: that kind of formatting is just looking for trouble. Quick, tell me which of the functions below contains a bug? //return = strlen(target) unsigned strmcat(char *target, const char *source, unsigned length) { const char *origin = target; while(*target && length) target++, length--; return (target - origin) + strmcpy(target, source, length); } //return = strlen(target) unsigned strmcat(char *target, const char *source, unsigned length) { const char *origin = target; while(*target && length) target++; length--; return (target - origin) + strmcpy(target, source, length); } How about this? //return = strlen(target) unsigned strmcat(char *target, const char *source, unsigned length) { const char *origin = target; while(*target && length) target++, length--; return (target - origin) + strmcpy(target, source, length); } //return = strlen(target) unsigned strmcat(char *target, const char *source, unsigned length) { const char *origin = target; while(*target && length) target++; length--; return (target - origin) + strmcpy(target, source, length); } Granted, it's a tiny example, but you're going to be writing fewer bugs in the long run if you avoid being clever. So here are two rules to start with: 1. Never put more than one statement on one line. 2. Never use the comma operator outside the "for" syntax.