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While I agree in part, the issue is that good art, really really good art, is a full-time job that can take years and years of practice. Much like writing good
by marquis 15y ago
While I agree in part, the issue is that good art, really really good art, is a full-time job that can take years and years of practice. Much like writing good software. Saying art should be free is saying all software should be free - the same amount of work and risk goes into it. There is a balance to be had here and in many countries it is solved with artist grants, recognizing the value to be had from a rich culture.
Composers for example may receive some income from the wealthy or, from the 20th century, grants, but are generally teachers (Vivaldi, Beethoven, Schoenberg, most modern-day composers not working in the film/tv industry) or held posts at the local entertainment theatre: the church (Bach, Handel..).
- zerostar07 15y agoYes but invariably they were not rich. In fact too many died in poverty. The commercial, popular art era started when copies became available to the market, and it ends when copies become zero cost. Hollywood's obsession with mega-productions tends to be an attempt to force-feed mediocre movies rather than advancing the arts anymore BTW, Coppola suggests 3 rules 1) Write and direct original screenplays, 2) Make them with the most modern technology available, and 3) Self-finance them Technology has made it trivial for almost everyone to have (2) and (3). Now technology should create avenues for artists to receive a fair compensation for their work, but they should know that it will be nothing like the exorbitant commissions of the past.
- marquis 15y agoYes, I agree. I was just commenting on there being other ways for artists to make a living, much like Coppola does not rely on his film income.
- ijk 15y agoI'll note that recently Hollywood has largely abandoned the mid-range productions as being too risky for the potential payoff. It's all go big or go home for the studios.
- killerdark 15y agoThat's what Louis CK did with his web release right?
- ThomPete 15y agoI think you are confusing craftmanship with art here. It's the craftmanship that takes years. Art can take anything from 10 seconds to 10 years.
- marquis 15y agoArt is not putting 2 objects together. It's a conscious effort to understand and express the world around you. While Mozart's 6 year old compositions may have been entertaining, it was 20 years of musical development that allowed him to write his late piano sonatas (which may have taken him only 20 minutes to compose). That is not just craftmanship: composers who do not 'make it' often become the craftsmen by working as transposers and editors.
- deleted 15y ago[deleted]
- aethr 15y agoPassionate artists will still pursue art for the joy of creating and sharing their art with others. This is how it has always been. Unfortunately, it seems like a lot of the popular artists from the last 20 years began their entertainment careers to get "rich and famous". These people didn't do it for the love of the art, and looking at the decline in quality of the music industry since the 70s I think we can all see how that worked out. With any luck, taking the "rockstar" incentive out of the music industry means we get less music being made, but of an overall higher quality. You know, because the people who still pursue it are actually artists.
- solnyshok 15y agointeresting noise reduction opportunity. I like it.
- marquis 15y agoI don't necessarily equate many of the rockstars we know of today as artists, more as 'produced'. For every well-known artist out there who is making mega-money there is a cohort of producers, marketers, colluders. Even the Venice Biennale is full of these mega-artists who make huge money because the plastic arts industry survives on the transfer of sums of money. I think of the artists I genuinely appreciate: independent filmmakers, poets, writers, musicians: without time to pause and focus on their work for weeks at a time we would have little of this. Even a well-recorded indie band needs to raise money for a good production. While we may wish to think so, you just cannot record in your garage without thousands of dollars of tools from microphones, mixers, plugins, then marketing and seed-funding for tours. So yes, these people are doing it for the love it and would like nothing more than to see the mega-industry fail: it leaves more money for them and less glitz in the eye to blind us from accessing their work.
- malandrew 15y agoThey also wouldn't have to compete with the noise produced by lots of money spent on marketing crap. It's difficult for talent to get noticed when crap can succeed by simply yelling louder. Reducing the ability for Hollywood to yell would make things easier for talented artists.
- losvedir 15y agoEven in a world of exclusively free (as in beer) software, programmers can exist and make money in a variety of ways; for instance, writing custom software for businesses, giving away ad-supported programs, or selling access to server-side applications. Your comment is excellent and made me consider whether an analogous situation could arise with the arts. Clearly it's important to have dedicated, full-time artists, just as we need software engineers. And both professions take a lot of study and practice. I think professional artists could exist even when they can't sell their end products. For instance, they could be consultants contracted to produce informational or promotional videos for a business. Such consultancies may even create and give away short entertaining movies or something to raise brand awareness and attract creative talent, in the way that software companies often contribute to open source projects. Additionally, a serial-type scenario could work, where an artistic group is paid up front on a periodic basis to continue telling a story. So I think in the hypothetical situation where all art is free (or at least freely reproduced and distributed once its been created) it's still possible to have professional artists creating high quality work. Certain things, like $100MM summer blockbuster movies (unfortunately) might not work, though.