3 ms·
Does it matter? If external software is accessing data within the game client, that itself is a breach of contract.
by rootcage 4y ago
Does it matter? If external software is accessing data within the game client, that itself is a breach of contract.
- andybak 4y agoContracts are often overly restrictive and I want to use software I've bought in any legitimate way I can. For example - VR mods for older games give me great pleasure and a ban because they used internal hooks would make me very angry.
- babypuncher 4y agoAre you arguing that cheaters should be allowed to run rampant in multiplayer games purely because that is how they want to use their software? Because at that point, there is no reason to even have multiplayer games.
- aaomidi 4y agoHonestly the solution to this is to have 1. Self hosted servers. Let communities do their own moderation. 2. As part of #1, cheating/sandbox lobbies.
- babypuncher 4y agoI get the desire to go back to community hosted servers, but there are real tangible benefits to modern matchmaking systems, particularly for games with a competitive focus.
- aaomidi 4y agoI want options tbh, not one solution fits all.
- andybak 4y agoAbsolutely not. I must be honest, I don't particularly care about competitive multiplayer but I do hate cheats and griefers. But I don't like overly broad bans based on flawed heuristics either. Or restrictions on software that I "own" and want to use in sensible ways.
- deleted 4y ago[deleted]