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> The big win with UE in particular is then phenomenal art pipeline This is the only fear I have with 100% DIY - If I want to go much beyond 90s graphics, I wi
by bob1029 4y ago
> The big win with UE in particular is then phenomenal art pipeline
This is the only fear I have with 100% DIY - If I want to go much beyond 90s graphics, I will need to do a lot of extra work (aka "draw the rest of the owl") to even begin talking to artists.
That said, there are ways to build games that do not require elaborate art tool chains. AAA visuals are the antithesis of my target. I am perfectly happy trying to do art in code until the wheels pop off the bus and I have to retool for an external art team.