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Games have also come up with additional monetization methods to increase the overall spend past $60. Things like DLC, Season Passes, Loot crates and now battle
by kipchak 4y ago
Games have also come up with additional monetization methods to increase the overall spend past $60. Things like DLC, Season Passes, Loot crates and now battle passes have increased the potential spend as a price discrimination strategy. CoD for example has "Cod Points", which are used to buy battle passes or skins putting the price at somewhere between $60 and thousands, somewhat similar to the approach mobile games take.
- croutonwagon 4y agoThey also increasingly seem to be released in various broken fashions. AAA are not quite as bad at the perpetual "alpha"-ism, but still, many are quite broken at launch. Things cyberpunk, BF 2042 in the same genre etc.